

- #Weird west rpg adventure hooks full
- #Weird west rpg adventure hooks Pc
- #Weird west rpg adventure hooks series
The train is hit by bandits, and their gear stolen.ħ. The PCs order new gear from a major town, to arrive by train.
#Weird west rpg adventure hooks Pc
The infamous killer and quickdraw artist Doc Valentine has heard people claim the PC is better with a pistol than valentine, and is coming to town on the noonday train tomorrow to call the PC out to a shootout.Ħ.

The PC with the best pistol attack bonus receives a letter. It’s smart enough not to appear when the cavalry is around, and no one has found its lair, somewhere in the badlands…ĥ. A dragon is terrorizing the small town of Walnut Grove. At the same time, rumor is a new mad genius will sell you gearjack armor cheap…Ĥ. Someone has been stealing hegesistrati (a “hegesistratus” being a gearjack prosthetic), knocking out veterans of the War of the Worlds and ripping the most advanced gearjack technology from their bodies. He’d see an entire army coming and wipe them out, but a small group might be able to sneak past his defenses and blow up the Death Cloud from within.ģ. A madman named Robur, operating in unincorporated territories, has nearly completed the Death Cloud, an airship with a rebuilt Martian heat ray so powerful it can destroy an entire city in a single shot. This leads to an adventure tracking down a group of werewolf bandits.Ģ.
#Weird west rpg adventure hooks full
You come across a dead, masked Texas Ranger, with a gunbelt full of silver bullets. Similarly, adapting adventures designed for related fantasy RPGs is easy by changing lost dungeons into lost mines or ancient civilization cities, and adding guns to most foes.īut if you do want to create your own adventures, or add introductions, side-quests, and major revisions to existing adventures, the adventure seeds below and inspirational media lists that follow should provide numerous appropriate jumping-off points.ġ. Most adventures appropriate to the Starfinder Roleplaying Game can be reskinned to run in Really Weird West (with space stations becoming port towns, starships becoming zepplins, hyperspace travel becoming riverboat or airship travel, other planets being other states and/or islands, and so on).

That said, a GM interested in running a Really Weird West campaign need not feel like every adventure needs to be custom-crafted from scratch. Form a posse or venture forth alone into an otherworldly confines of the Weird West and make each legend your own.Since there’s certainly no full published adventure support for the Really Weird West setting hack for the Starfinder Roleplaying Game, I thought it might be useful to both provide some adventure seeds, and provide a list of inspirational media.
#Weird west rpg adventure hooks series
Each journey is unique and tailored to the actions taken - a series of high stakes stories where everything counts and the world reacts to the choices you make. Journey through the origin stories of a group of atypical heroes, written into legend by the decisions you make in an unforgiving land. Discover a dark fantasy reimagining of the Wild West where lawmen and gunslingers share the frontier with fantastical creatures. Discover a dark fantasy reimagining of the Wild West where lawmen and gunslingers share the frontier with fantastical Survive and unveil the mysteries of the Weird West through the intertwined destinies of its unusual heroes in an immersive sim from the co-creators of Dishonored and Prey.
